![]() ![]() I'm not on Reddit often so I might not see comments here. These guides wouldn't be possible without them. Who do so much work on the wiki and answer my constant barrage of questions. To the guys in the RoR2 Discord #theorycrafting channel.In-depth Mercenary Guide by RobinValentine.A Rudimentary Guide to Huntress or In-depth Huntress Guide by RobertValentine.In-depth Engineer Guide by RobinValentine.In-depth Commando Guide by RobinValentine.In-depth Artificer Guide by RobinValentine.A Rudimentary Guide to Risk of Rain 2: The Basics.MonstersĬommando doesn't struggle with any enemies in particular. Crowdfunder would make an interesting pairing with Commando as I hear Crowdfunder can proc some of your other items, making is synergize with the build you're likely going for. After you get a Gasoline or other AoE items you'll be fine. Cooldown Reduction Items - Commando has pretty low cooldowns already, so consider giving them to a teammate.Īlmost all equipment would work well on Commando except for an early game Primordial Cube.Backup Magazine - Other teammates can likely put this to better use. ![]() Berzeker's Pauldron - Same issue as Monster Tooth.Monster Tooth - Until you get AoE items Monster Tooth would be ill advised as your ad clear will be slower than allies.Armor-Piercing Rounds - Just a good addition.Just 1 Hopoo Feather will help you get to areas you normally would struggle to get up and help you dodge enemy attacks. Hopoo Feather - Commando has very limited verticality.Core: Predatory Instincts, Lens Maker's Glasses, Harvester's Scythe.īeing a source of constant damage as opposed to burst damage a Critical Hit build can add a substantial boost to your effectiveness.While less effective than the Base Damage scaling items on-hit items will still be very effective on Commando, making your short and short-mid range dps on targets phenomnenal. Unfortunately Tri-Tip is the only one that triggers on-hit and is an early game item. Core: Tri-Tip Dagger, Gasoline, Will-o'-the-wisp, Ceremonial DaggerĪs stated earlier items that scale off Base Damage help fight Commando's damage falloff. ![]() Don't think you're locked into items or a particular build. ![]() Since Inventory Size is unlimited you can run more than one build at once. When solo it is imperative you acquire an early AoE item to assist in horde clearing, as things can get hectic during teleporter phases. Buildsīoasting both high attack speed (second highhest as of writing this guide) and a procCoefficent of 1 to go with it on-hit builds are strong on the Commando, but do suffer from his damage falloff at longer ranges. Pacing your Phase Rounds instead of spamming them greatly increases your effectiveness at long ranges. Not too much to see here, but more complicated than one would think at first glance. Fire a Phase Round or let it reset before going into Double Tap. After the move ends you will be left with a fair amount of bloom.Can swing the camera/reticle to hit multiple enemies.Damage falls off, dealing a minimum of 50% damage per shot.Suppressive Fire will continue to be cast if cast prior to the Dive.Cannot initiate other skills during the animation.Slight delay before going into Double Tap.Slight delay before going back into Double Tap.Otherwise the on-hit effects will suffer from the damage falloff as well. Items based off base damage, can counter the damage falloff permitting Commando to be more effective at longer ranges.Has bloom: has pinpoint accuracy on the first shot and lower accuracy on subsequent shots indicated by the larger reticle.Damage falls off, dealing a minimum of 45% damage per shot.Resets bloom, then causes it with its shots. Resets bloom.įire rapidly, stunning enemies for 6x100% damage. Statisticsįire a piercing bullet that hits all enemies in a line for 230% damage. With knowledge of his mechanics and a certain build he has potential at long range. The Commando at first glance is a mobile single-target damage survivor who relies on their primary. A lot of information is already in the in-game Logbook, so I'll do my best to touch on mechanics that aren't super obvious as to not waste your time. I am not a "hardcore" player in this game. Last Updated: Early Access Patch (Build ID #3703355)ĭisclaimer: I never played Risk of Rain. ![]()
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