![]() ![]() The second player controls a cousin of the prince and competes to build a more impressive katamari in the same stage. After completing the final stage (and if certain requirements are met) the player can unlock more extreme versions of these missions and try to assemble colossal katamaris without time constraints. ![]() There are two types of missions in REROLL, both timed - those where the prince needs to create a katamari of specified dimensions, and trickier “constellation” missions that require him to be more selective about what items he absorbs into the ball. Of course, later missions expand the menu with larger and more interesting objects– as well as the occasional kaiju. It’s common for the prince to roll over whole streets filled with houses, gas stations, cars, domesticated and wild animals, parents with children, musicians, elephants, giraffes, streets lights, buses, fences, small gardens, monuments, decorative urns, and more - all of which have absolutely no choice but to accept merging with the fast approaching ball of awesomeness. The satisfying feeling of growing a katamari is enhanced by the delightfully hectic stages. However, that behavior changes rather dramatically as his katamari becomes a looming threat, and all self-respecting creatures will try their best to clear out of its way. Humans and animals also appear regularly, and at first show no interested in the prince’s work. ![]() This process is beautifully accommodated in the design of each stage - essentially playgrounds filled with LEGO-like objects. However, with good judgment, the player will quickly find themselves in command of a rolling behemoth. The difficulty rises if the player isn’t mindful of colliding with larger things that the katamari isn’t big enough to absorb, as that impact can result in the detachment of some accumulated stuff. Because of that, the player must work to gather a sufficient quantity of suitably tiny objects too absorb before being able to attract bigger objects. The challenge in each mission lies in the fact that the starting size of the katamari is very small. The player is the son of the King of All Cosmos - a prince who directs the ball in a globe-trotting adventure, always aiming to increase the quantity of objects connected to the katamari at any given moment. Yet even without this advantage, the genius concept in the core of this title makes it a joyful experience that is simply too hard to resist in any era.īeing a sort of puzzler that defies further categorization, REROLL revolves around (pun intended) increasing the mass (and thus the inertia) of the katamari - it’s a sticky ball with the magical ability to absorb every object of a certain size that it rolls over, attaching them to its surface. Katamari Damacy REROLL is a potent reminder of the happy days we had in the PS2 era, evoking a welcome pseudo time-traveling phenomena for anyone who knew it back then. WTF … Not even an option for online multiplayer. LOW No added content besides crispier visuals… Players can also play on multiplayer mode with a friend by using the two Joy-cons on the Switch.HIGH As addictive and enchanting as ever. Players will be able to take Katamari Damacy REROLL on the go with their Nintendo Switch! Using the joy-cons, control the katamari using the gyro controls to turn and shake the joy-cons to perform the Prince Dash when in table-top mode. Unique features for the Nintendo Switch ! Featuring ball-rolling and object-collecting gameplay mechanics of mesmerizing fluidity, reduced to Pac-Man simplicity, through pure absurdity.Įnjoy quirky, infectious humor throughout - from the insanely cosmic animations, to the wacky and wonderful musical stylings, to the royally contagious storyline that's undoubtedly like no other. Play is controlled with the analog sticks only. The beloved roll-em-up game returns with fully updated graphics, completely recreated cutscenes and in full HD! The original Katamari Damacy returns with a fresh look! ![]()
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